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What is Particleworks?
Meshfree liquid flow simulation software
Particleworks is the leading software for liquid flow simulation. This cutting-edge, particle-based simulator makes it easy to create and analyze 3D models in a variety of industrial contexts - from oil sloshing, lubrication and cooling for the automotive industry to mixing and kneading for medicine, materials and foods.

With its intuitive interface, its ultra-fast solver, and its powerful visualization tools, Particleworks provides all the tools needed for analyzing liquid flow behavior to optimize your engineering process.

Particleworks uses the geometry directly imported from CAD software, and proceed to analysis condition settings and calculation without mesh generation, which is required for the use of conventional grid method CFD software tools.
No Meshing Needed
Particleworks lets you import files directly from CAD software, so you can avoid the expensive mesh generation needed for conventional CFD software.
No need to do complicated and repetitive mesh generation, you can set up calculation intuitively:
The best solution for sloshing, lubrication, mixing, spraying, injection, etc.
Particleworks analyzes the motion of fluids by dividing them into sets of discrete elements or particles, which are allowed to move freely. This approach lets you simulate large deformation, coalescence and segmentation of fluid, and rapid change of flow ‒ without requiring any complicated preparation or meshing in advance.
Particleworks provides excellent performance in the simulation of moving boundary problems, which can be a time-consuming task with conventional methods. When dealing with complex structures such as gears and impellers, the software first translates these structures to polygon models, making it simple to apply detailed movement settings.
Multiphysics solution
Particleworks makes it easy to simulate interactions between fluids and powders, or between fluids and rigid bodies, without any required complicated settings. Even coupled simulations with Particleworks and third-party software are possible without the need for meshing.
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